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STUDENTS

TSA provides middle and high school students opportunities for engagement in STEM competitions and activities, teamwork, leadership, networking, and community service.

REASONS TO JOIN TSA

  • STEM competitions
  • Career and technical skills development
  • Leadership opportunities 
  • Local, regional, state, and national conferences 
  • Achievement Program
  • Networking with members and industry professionals 
  • Scholarships and awards
  • FUN!

COMPETITIONS

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High School
Middle School

Animatronics

To address the annual design challenge, participants exhibit and demonstrate their knowledge of mechanical and control systems by creating an animatronic device with a specific purpose (i.e., communicate an idea, entertain, demonstrate a concept, etc.) that includes sound, lights, and an appropriate surrounding environment (a display).

Architectural Design

In response to the annual design challenge, participants develop a set of architectural plans and related materials, and construct both a physical and computer-generated model to accurately depict their design. Semifinalists deliver a presentation and participate in an interview.

Audio Podcasting

Participants use digital audio technology to create original content for a podcast piece that addresses the annual theme. The podcast must feature high level storytelling techniques, voice acting, and folly sound effects; the full entry must include documentation of the podcast development process and elements. Semifinalists participate in an interview.

Biotechnology Design

Participants select a contemporary biotechnology problem that addresses the annual theme and demonstrates understanding of the topic through documented research, the development of a solution, a display (including an optional model or prototype), and an effective multimedia presentation. Semifinalists deliver a presentation and participate in an interview.

Board Game Design

Participants develop, build, and package a board game that focuses on a subject of their choice. Creative packaging, and the instructions, pieces, and cards associated with the pilot game will be evaluated. Semifinalists set up the game, demonstrate how the game is played, explain the game’s features, and discuss the design process.

Chapter Team

Participants take a parliamentary procedure test to qualify for the semifinal round of competition. Semifinalists conduct an opening ceremony, items of business, parliamentary actions, and a closing ceremony.

Junior Solar Sprint (JSS)

Participants apply STEM concepts, creativity, teamwork, and problem-solving skills to design, construct, and race a solar-powered model car. Documentation of the process is required. Learn more about JSS, then register via an Army Educational Outreach Program (AEOP) portal to begin the JSS journey.

Leadership Strategies

Participants prepare for and deliver a presentation about a specific challenge that officers of a TSA chapter might encounter. Semifinalists follow the same competition procedure but must respond to a different chapter challenge.

Mass Production

Participants manufacture a marketable product that addresses the annual theme. The development of the product prototype is documented in a portfolio that presents participant knowledge and skills related to the mass production process. Through a demonstration of the prototype and an interview, semifinalists support the viability of the prototype.

Mechanical Engineering

Participants design, document, and build a mechanical device (mousetrap car) that incorporates the elements of the annual theme/problem – and then race the car. Finalists are determined based on an evaluation of the documentation portfolio, the race exit interview, and the race placement.

Medical Technology

Participants conduct research on a contemporary medical technology issue related to the annual theme, document their research, create a display, and build a prototype. Semifinalists deliver a presentation about their entry and participate in an interview.

Microcontroller Design

To address the annual theme/problem, participants design and create a working digital device, document the development process, and demonstrate their product as part of a presentation.

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