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STUDENTS

TSA provides middle and high school students opportunities for engagement in STEM competitions and activities, teamwork, leadership, networking, and community service.

REASONS TO JOIN TSA

  • STEM competitions
  • Career and technical skills development
  • Leadership opportunities 
  • Local, regional, state, and national conferences 
  • Achievement Program
  • Networking with members and industry professionals 
  • Scholarships and awards
  • FUN!

COMPETITIONS

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High School
Middle School

Data Science and Analytics

Participants identify a societal issue, collect or compile data from various sources about the issue, and then produce documentation and a digital scientific poster about their findings. Semifinalists create a synopsis and digital visual representation of a data set provided in an onsite challenge.

Debating Technological Issues

Participants research the annual topic and subtopics and prepare for a debate against a team from another chapter. Teams are instructed to take either the pro or con side of a selected subtopic, submit a summary of references, and use their research to support their assigned position. The quality of a team’s debate determines semifinalists and finalists.

Digital Video Production

Participants develop and submit a digital video and a documentation portfolio (including such items as a storyboard, script, summary of references and sources, and equipment list) that reflects the annual theme. Semifinalists participate in an interview.

Dragster Design

Participants design, draw, and construct a CO2-powered dragster that adheres to specifications, design and documentation requirements, and the annual theme. Semifinalists compete in a double-elimination race and participate in an interview.

Drone Challenge (UAV)

Participants design, build, assemble, document, and test fly an open-source Unmanned Arial Vehicle (UAV) according to the stated annual theme/problem specifications. The required documentation portfolio must include elements such as a photographic log, wiring schematics, and a description of the programming software used. Semifinalists participate in an interview.

Engineering Design

Participants develop a solution to an annual theme that is based on a specific challenge noted by the National Academy of Engineering (NAE) in its compilation of the grand challenges for engineering in the 21st century. The solution will include a documentation portfolio, a display, and a model/prototype. Semifinalists deliver a presentation and participate in an interview.

STEM Animation

Participants design and create a STEM animation video and documentation portfolio to address the annual theme/problem. Semifinalists present their animation and explain the elements of their portfolio/entry.

Structural Engineering

Participants apply the principles of structural engineering to design and construct a structure that complies with the annual challenge. An assessment of the required documentation and the destructive testing of the structure (to determine its design efficiency) determine both semifinalists and finalists.

System Control Technology

In response to a challenge presented onsite at the conference, participants analyze a problem (typically one in an industrial setting), build and program a computer-controlled mechanical model to solve the problem, explain the program and the features of the mechanical model solution, and provide instructions for evaluators to operate the device.

Tech Bowl

Participants demonstrate their knowledge of TSA and concepts addressed in technology content standards by completing an objective test. Semifinalists participate in a head-to-head, team competition.

Technical Design

Participants demonstrate their ability to use the technical design process to solve an engineering design problem provided onsite at the conference. Required elements of the entry are presented in a portfolio that includes technical drawings for a minimum of three viable solutions.

Video Game Design

Participants design, build, provide documentation for, and launch an E-rated, online game on a subject of their choice. Onsite at the conference, semifinalists deliver a presentation and participate in an interview to demonstrate the knowledge and expertise gained during the development of the game.

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