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NASSP logo pngTSA Middle School Competitions iconBelow you will find summary descriptions of the 2019 and 2020 middle school TSA competitions. Click on a category to filter the competitions. (More detailed specifications and rules can be found in the "TSA Middle School Competitive Events Guide for the 2019 and 2020 National TSA Conference.") You can also view and download the TSA middle school competitions eligibility chart applicable to the 2020 National TSA Conference. (State delegations may choose to alter their events for local conferences. Click on your state to preview the requirements pertaining to your regional and/or state conferences.) 

For event entries submitted pre-conference:

  • A link will be provided approximately one month prior to the deadline of May 15th on the Competition Updates page.
  • This submission procedure applies ONLY to entries for the National TSA Conference, not state TSA conference entries.
  • Email verification of each team's entry will be made by June 10th to the contact email provided during submission.

Each participant/team shall submit only one [1] entry per competition.

TSA Middle School Competitions | Career Categories

Click on a category below to view a list of TSA middle school competitions and their summary descriptions in that category:

CAD Foundations

Participants (two [2] individuals per state) have the opportunity to demonstrate their understanding of CAD fundamentals as they create a two-dimensional (2D) graphic representation of an engineering part or object.

Electrical Applications

Participants (one [1] team of two [2] individuals per chapter) take a written test on basic electrical and electronic theory. Semifinalists assemble a specific circuit from a schematic diagram using their own kit, make required electrical measurements, and explain their solution during an interview.

Inventions and Innovations

Participants (one [1] team of at least three [3] individuals per chapter; investigate and determine the need for an invention or innovation of a device, system, or process, and brainstorm ideas for a possible solution. Teams prepare an interactive display and model/prototype. Semifinalists make an oral presentation to a panel of judges (who act as venture capitalist investors) to persuade the panel to invest in their invention/innovation.

Problem Solving

Participants (one [1] team of two [2] individuals per chapter) use problem solving skills to develop a finite solution to a problem provided onsite.

Technical Design

Participants (one [1] team of two [2] individuals per chapter) demonstrate their ability to use the technical design process to solve an engineering design problem onsite and present the team’s solution in a portfolio at the conference.

Video Game Design

Participants (one [1] team of two to six [2–6] individuals per chapter) develop, build, and launch an E-rated, online game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing, and intellectually challenging. Participants submit the entry pre-conference by May 15th. Semifinalists are announced onsite at the annual conference. Semifinalist teams participate in an onsite interview to demonstrate the knowledge and expertise they gained during the development of the game.